I just wanted to let you about a project I finished earlier this summer.
Nothing quite so sophisticated as Lightwall, and slightly patchier than Glitchnes, but ultimately, I wanted to make my own, new NES visuals. I initially sought to create a new glitch program, which happened(!!), but they also turned more into either wry jokes, visual pieces, and stand-alone but still slightly playable. For someone with no programming experience, I’m pretty proud to have actually written NES programs that run, and to have made a fresh glitch program for sets.
Regardless, I figured I would share with the rest of the community, figured someone might get some use out of them….
Why does Mario cointinue to futilely chase after a woman who would clearly rather be kidnapped than be with him? Toad wonders this very thing, and gives Mario some much needed real talk.
I originally intended to do a series of NES landscapes, a set of still lifes. But the interactivity of the controller demanded its use. User controls the snowfalls, and allowing for the snow to pile up into a decay of sprites.
Directed at the disembodied surviving wolf, post-apocalyptic encouragement scrolls across the black landscape. Courage for the young dires.