 flyrider
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Hi!
I’ve been making chipmusic for a while but I’m quite new to the whole modding business. I would be really grateful if someone could tell me what devices need and what I have to do to add midi support to my old GameBoy original. The Arduinoboys in the shop looks great, but I suppose I need some more stuff. What about cartridges and eventual connection between GB and arduino? And will the GB respond to cc messages like changing duty cycle or attack value etc or do I have to make those changes in LSDJ?
Thanks!
Love Aurell
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 jazzmarazz
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You will need: Gameboy, Arduinoboy, cartridge*, Midi capable device**.
*cartridge may contain LSDj, mGB or nanoloop.
**device can be any instrument such as a keyboard or even a computer with MIDI-USB cable for use with Famitracker, or professional tracking software.
I prefer mGB because it allows for the immediate; real time changing of waveform, wavelength, sustain and stereo control but is definitely the most simple of the bunch.
If you need modding services, please feel free to message me.
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 flyrider
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Thanks for the answer!
What if I want to add vibrato in real time? Like playing a straight note and at the end add the vibrato. Is that possible with mGB? Or with any of the cartridge apps? Or do I have to use pitch bend for that?
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